Creating/moving objects

To create objects, use the command /oc [object ID]. A great command for finding objects is /osearch [object]. Due to the way some objects are named, you can try searching with partial names like (/osearch gar) to find garage related objects.

Example: /osearch house

Another great way of finding objects is using this site:

☀https://dev.prineside.com/en/gtasa_samp_model_id/

Moving objects:

The easiest way of moving objects is using the /opos command, which lets you use SA-MP object GUI object editor.

Alternatively you can use /ox, /oy, /oz for moving each object on its axis, and /rx, /ry, /rz for rotating each object on its axis.

To move/rotate an entire map on its axis, you can use /mapx, /mapy, /mapz, for moving and /maprx, /mapry, /mapz for rotating. (Note that rotating the entire map doesn't usually work very well as each object has a different rotating point).

To edit different objects on your map, you can use /oedit [object slot], to get a map object's slot, you can use /mlabels, which creates an informative text around the center of the object. (Each object has a different center, which might be difficult to find for larger objects.)

You can also use textures on objects, using the guide below.

[Adding Textures and Text to objects]

For more useful mapping commands, always check out /help.