Using map actors

Having created your map, you can now create map actors, useful for movies, screenshots, roleplaying, etc.

To create an actor, use /acreate [model ID]. Model ID is same as skin ID, so doing /acreate 0 would create CJ.

You can view all skins using /ssel or by checking out the SA-MP wiki for skins.

To move actors you can use /ax, /ay and /az. (Rotating doesn't work properly, so you will need to be facing the way you want the actor to face when spawning one).

To set actor animations you can use /aanim [animation index] or /aanimx [animation command]. To check out all animations, you can use /ahelp. You can toggle actor vulnerability with /ainvulnerable.

You can set actor health with /ahealth [health].